My name is Andrzej Marszałek, and I’ve worked with a wide range of studios around the world, including Larian Studios, Avalanche Studios, Boss Key, CD PROJEKT RED, Techland, Platige Image, and Critical Hit Games.
I’m currently a generalist with broad experience in art direction, lighting, cinematics, and VFX. My most recent project, Nobody Wants to Die, saw me leading across all of these disciplines.
While my core specialization is character art, my career has gradually evolved toward a more holistic, big-picture approach to game art, allowing me to contribute across multiple creative and technical areas.